Thursday 19 October 2017

Preparatory Task

Prep Task 

How do aesthetics and style reflect the content, function and audience of an animation?

I want to use this question to look at rebooted shows, or shows using the same characters, to appeal to very different audiences by changing how the show looks and the way it is written. 

Teen Titans (2003)

Creator : Glen Murakami 
Fact : Originally wanted to be a comic book artist, hence why most of his work revolves around super heroes. Also of Japanese decent, which explains why teen titans is said to have a very eastern aesthetic. 
Cultural Event: At the time of Teen Titans in 2003, it was the year that Apple launched I tunes, an instant success selling 10 million songs in 4 months. 
Global Event: George Bush announces that major combat in Iraq is over. 

Teen Titans Go! (2013)

Creator : Michael Jelenic and Aaron Horvath
Fact : These creators admitted to never watching the original show, and merely watched select episodes to get an idea for Teen Titans GO!
Cultural Event : Xbox One and PS4 are released in the gaming world
Global Event: 2013 was the year of the Boston Marathon Bombings. 

Castlevania (2017)

Creator : Adi Shankar
Fact : The series is actually based on the third game in the series, Castlevania 3: Dracula's curse, which itself is a prequel to the original game
Cultural Event : Iphone X is announced by Apple at $1000
Global Event: North Korea detonates bomb over Japan 

Digimon Tri (2015)

Creator : Akiyoshi Hondo
Fact : Although Hondo is credited as creator and designer of the Digimon franchise, there is no information about him as an individual
Cultural Event : Dragonball returns to Japanese tv screens again in sequel "Dragon ball Super"
Global Event : Russia Intervenes in Syria 

Batman : The Animated Series (1992)

Creator : Bruce Timm and Paul Dini
Fact : Although seasons 1 - 3 featured the designs of Bruce Timm, season 4's designs were done by Glen Murakami, creator of Teen Titans and Designer on Batman Beyond
Cultural Event : Cartoon Network is officially started 
Global Event : US and UN attempt to intervene in Somalia Civil War 

Wednesday 26 April 2017

Evaluation of COP1

Throughout COP1, my main issue has definitely been time management. Towards the start of the year it would be a lie to say I had engaged fully with the module, and I would often prioritise other, smaller modules over COP. Therefore I found that a lot of things I was doing, I would rush so that I could move on to do another module's work over COP's. However when I started engaging I found that what I was researching/writing about actually interested me very much, and I started prioritising COP a lot more.

Therefore I feel like I was my own worst enemy in a sense, there was no personal problems that got in the way of working on COP other than my own poor judgement and time management. I attended the lecture programme every week, save for 3 times, which were unavoidable, however, I personally did not find them useful to my own practice, although I understood the relevance of them. My blog for the lectures was poor, because I would often prioritise other things and then ran out of time to catch up. Although I did not find the lectures particularly useful to my own practice, it would be unfair to say that I had not learnt anything in Cop. I learnt about some of the weirder history behind animation, and a lot of the political and social views of society regarding animation.

In COP two, I am hoping that the lecture program will be more focused towards animation in particular, as it feels very vague to me personally, however people seem to find it useful for their practice so I suppose it is just down to personal preference. In future however, I will be sure to make more notes, and keep up to date on my lecture blog as well, to make sure I do not fall behind, and I will attempt again to try and put some of the things in the lectures to practice in my own work, however I feel as though the lectures are much more tailored to someone doing graphic design or illustration than animation, and I feel there is a lot to be learned about animation from our tutors and lecturers that you would not get from say reading a book or watching a documentary about it.

To conclude, in future I need to work on my time management, as it has let me down once again, as I would like to say in every instance, that there is nothing more I could have done, but that is not the case for this module.

Reflection and Proposal


Reflection

During Context of Practice one, my focus has been on that of the movie industry, and the unoriginality that has been building in the last 10-15 years. I have considered this a lot during COP 1, however I feel as though I have said all there is for me to say about this particular area without me regurgitating the same stuff over and over. My main focus, was to say that “Hollywood” has lost it’s own originality, and now suffers through endless remakes, reboots and sequels to classic films which should have been left untouched. With this, I used the quote by Adorno to explore what this meant, and visually, that there is no passion behind the movie industry anymore, and most movies that are labelled “blockbusters” are cash cows to bring in money, rather than a script that has been written passionately with love and attention to detail. I feel now, through my 3 essays, my concertina book and my storyboard, that I have done all that I set out to do with this, and I want to move away from this, and start looking at something more specific and direct towards what I want to study. Although my question for the second year of COP is not politically or socially motivated, it is a subject that I find incredibly interesting, and it is a subject that has a large effect on cinema even if many don't recognise it as doing so.




Proposal 

And so my question is “How has the effects on Monster movies change?”. Understandably, this question seems very vague, limited and simple as opposed to questions that I have dealt with this year. However my thinking behind it is a lot more complex, and I feel like I can go into a lot of detail and depth with what I mean by this. To expand further, my interpretation of this question would be looking into practical and digital effects on the monster movie genre, as well as looking into how this genre started, and how it affected the movie industry and how it inadvertently affects what we know as cinema today. Another question stemming from this would be how have certain movies changed the course of the cinema industry with revolutionising effects. My rationale behind looking into this question, came from the thinking of cinema being overpopulated by sequels and remakes, and that there surely is a reason for this, and the reason I concluded was that maybe it is just more accessible nowadays? And the technology surely must have come from somewhere? Which lead me on a path of thinking that the earliest revolution of  effects in movies was King Kong 1933. This in itself lead to me thinking that monster movies, because of their scale, keep having to evolve effects to fit the purpose of creating larger and grander scenes. My thinking was that this must be why we see so few of this genre nowadays, and it might possibly be because of their scale, it takes time and effort to make them, and does this mean they are more passionately created unlike so much of blockbuster cinema at this time. This is the type of thing I want to explore and find out through COP 2, as it a subject I am passionate about, and one I would love to explore and expand upon.


Useful Links


http://sensesofcinema.com/2003/cteq/king_kong/

http://www.horrorfilmhistory.com/index.php?pageID=KingKong

http://www.telegraph.co.uk/culture/film/10788996/Godzilla-why-the-Japanese-original-is-no-joke.html

http://www.cbsnews.com/news/the-significance-of-godzilla/

http://www.patheos.com/blogs/geneveith/2009/10/the-meaning-of-monsters/

Related 

https://brage.bibsys.no/xmlui/bitstream/handle/11250/2400455/Jacobsen_Hanne_Moerch.pdf?sequence=4

Books

https://books.google.co.uk/books?id=XnP7vQAACAAJ&dq=monster%20movies&source=gbs_book_other_versions

https://books.google.co.uk/books?id=Hkk7DgAAQBAJ&printsec=frontcover&dq=monster+movies&hl=en&sa=X&ved=0ahUKEwjWlY2S4cHTAhXI2RoKHU5UDBYQ6AEIIjAA#v=onepage&q=monster%20movies&f=false

https://books.google.co.uk/books?id=f-YrDgAAQBAJ&printsec=frontcover&dq=monster+movies&hl=en&sa=X&ved=0ahUKEwjWlY2S4cHTAhXI2RoKHU5UDBYQ6AEIPjAF#v=onepage&q=monster%20movies&f=false

https://books.google.co.uk/books?id=zy_bCwAAQBAJ&dq=monster+movies&hl=en&sa=X&ved=0ahUKEwjWlY2S4cHTAhXI2RoKHU5UDBYQ6AEITjAI

Images























































PEER REVIEW


Tuesday 25 April 2017

Bibliography

Adorno, T., and Horkheimer, M. (1944) The Culture Industry: Enlightenment as Mass Deception

Book : Cultural Theory and Popular Culture Third edition, John Storey
(Pearson education LTD)
LINK:

Dominic Strinati : An introduction to popular culture
link : http://antropologi.fib.ugm.ac.id/wp-content/uploads/Dominic-Strinati-An-Introduction-to-Theories-of-Popular-Culture.pdf

https://stephenfollows.com/hollywood-remakes-and-reboots/ - Information on blockbuster remakes in the last 10 years


Cultural Theory: An Introduction, Philip Smith, Blackwell Publishing 2009

Skwigly.co.uk, Nathan Wilkes, 2013


All 3 Essays

ESSAY ONE
Has mass media lost its way? Is there legitimate love for media in all its platforms nowadays? Or has it become a victim of existing for the sole purpose of monetisation and piggybacking off of what came before? In my opinion, there is many ways in which platforms of media, such as television, film and music have become not much more than a mixture of reboots, remakes and unoriginality.
“Films, radio and magazines make up a system which is uniform as a whole and every part. Even the aesthetic activities of political qualities are one in their enthusiastic obedience to the rhythm of the iron system. […] Movies and Radio need no longer pretend to be art. The truth that they are just business is made into an ideology in order to justify the rubbish they deliberately produce” (The Culture Industry: Enlightenment as Mass Deception, Adorno, 1944). This quote by Adorno holds some true weight when commenting on the mass media of films and television today, when our culture is plagued by remakes and reboots of older, original ideas. Growing up as artists and creative individuals, we gain inspiration from the media around us, however there seems to have become a lack of inspiring new ideas, and more of a “I’m going to remake this when I step into the creative world on my own”. There have been far too many examples of this happening nowadays in my opinion. For example “Ghostbusters (2016)”, “Ben Hur(2016)” and other such films which are complete remakes of classic films which were made with love, attention and originality.
Political correctness is something which is swaying our own popular culture in tv and movies nowadays, going back to “Ghostbusters(2016)” which is a remake of a classic movie of the 1980s, which stars 4 males, the 2016 version bases itself around four females, which is fine, however it has been made purely for the sake of political correctness and the need to have a “strong female cast” however instead of creating an original movie with new, creative and strong female character’s, they decided to remake the EXACT same movie, but make the character’s female. “Culture is a terrain on which there takes place a continual struggle over meaning(s)” (Cultural Theory and Popular culture, John Storey, 2006). I think this relates to the point of making no actual attempt of making originality, just relaying a politically correct message to the audience, with four female comedian actresses. Overall though, having watched the film, it feels lazy, the script offers no original jokes, the flow is awful and there are clear attempts at trying to make the fans of the original movie like it, but to no success. And this comes to the point of looking for meaning in popular culture, there shouldn’t need to be politically correct meanings to films to make good cinema, movies should exist to entertain, and entertain through legitimate means of enjoyment which have been made by passionate artists with clear goals and intentions, instead of monetisation.
“Efforts are made to remain value-neutral. The study of culture is not restricted to the Arts” (Cultural Theory: An Introduction, Philip Smith, Blackwell Publishing 2009). This quote on popular culture, by Philip Smith can be reflected on what we view popular culture in Films, TV and Music today, it reflects the values and political views of what comes about at the time, which often leads to remakes with a more ethnically diverse cast, or which changes the political view of the film. In recent years, a remake of the 1982 classic musical “Annie” was remade replacing a lot of the characters who were originally depicted as white, with black actors and actresses. There was nothing wrong with this however, it allowed the public to see what a remade movie could be with the right love and attention for the source material. The change in the colour of the character’s skin was controversial at first, but it merely made the cast more diverse, proving that they were the right people for that specific movie, even if it was different to the original. Which displays a different point to what I have been making so far, that even though cinema and other areas of the mass media may be driven by political correctness and remakes/reboots, they can sometimes be refreshing. The difference between the two main examples I have used so far “Ghostbusters (2016)” and “Annie” is that one was made with artistic respect, so even though it was mainly driven by political correctness, it was an enjoyable movie. Whereas the other was made purely for the sake of political correctness with no respect for the source material at all, making it a mess of a movie, and unnecessary in popular culture.
Of course, there is new ways in which society produces art nowadays, there is not just cinema and TV to share an artist’s creation nowadays, with platform’s such as YouTube in place, there is many opportunities to share a work which has been made with an artist’s care and originality. “YouTube is filled with thousands of animators, film-makers, and some incredible work” (Skwigly.co.uk, Nathan Wilkes, 2013). The fact that Skwigly, a website purely for animation, has commented on the work of YouTube creators speaks for itself. I think with the introduction of the internet as a place to share popular culture and mass media, there has been positives and negatives. Most Important of the positives is that originality can spring and inspire others, therefore up and coming artists and creators don’t have to conform to the struggle of making it in large Hollywood productions which are filled with nothing but monetisation and re-hashing the same product.  Any platform in which originality can spring is worthwhile for creators, and says a lot about where mass media is headed, especially in this digital age. It offers new opportunity, and does not cost a thing, and therefore artists can come out with whatever they want in a manner which is both original and creative.

ESSAY TWO

Minions: An Analysis

In 2010, Illumination entertainment released “Despicable me” which offered a fun, family adventure starring Steve Carell as “Gru”, a criminal mastermind attempting to pull off the ultimate crime. This movie introduced the cutsie little sidekicks “Minions”, little yellow blobs in dungarees and goggles who speak their own language, pulling practical jokes on each other. The Minions existed in the original movie to offer some comedy relief, however they quickly became a favourite of the masses and were featured much more prominently in the 2013 sequel “Despicable me 2”.
The general feel of the two movies was fun, family, with well written character’s shown growing throughout the movie. However, in 2015, Illumination Entertainment released “Minions”, putting the sidekick character in their own movie. The movie is supposed to give the character’s a backstory, and expand on the world that was created in the two “Despicable me” movie’s, which it does, but the movie falls short in many ways. The story of the movie explains that the minions follow the biggest villain there is at the current time and name them their master. When they go years without a new master, three set off to find a new villain to become their master, with the film being a prequel to the “Despicable me” movie’s, obviously, everyone knows who they eventually end up with. There are many flaws with this movie, and it was clearly made to cash in on the popularity of the movie, rather than being a movie with a good story which builds upon the character’s and to expand the story of the created world.
The movie is supposed to be a family comedy, so the target audience is children. This becomes very obvious very quickly as the humour of the movie revolves around animated slapstick, fart jokes and the character’s obsession with bananas. Although humour is something subjective, it falls short, it shows through in this movie that there is a reason why in the original “Despicable me” they were used in such moderation, because as their own characters, the humour becomes repetitive and dry. There is only so many times which you can say the word “banana” in a cute voice and still have it be funny on the 2nd hour of a feature animated movie. It is displayed throughout the entire movie just how different this movie is to “Despicable me” as there is not as much attention to detail and character emotions are clearly not thought about as much.
Nowadays 3d animated movies tend to dominate, and the animation in this movie is incredible for what it is. It is always very clean and smooth, and is pleasant to look at throughout. The designs that were used are somewhat different and less exaggerated than those used in “Despicable me” which gives the film less of a feel. The designs lack the charm and humour of the designs of the 2010 and 2013 films, which takes away from the films overall feel. It feels forced, which we know because the movie was made to cash in on the success of the first three movies.
“The truth that they are just business is made into an ideology in order to justify the rubbish they deliberately produce” (The Culture Industry: Enlightenment as Mass Deception, Adorno, 1944). I believe this quote by Adorno perfectly sums up the making of this movie. This movie proves that there is no need to make a good film nowadays, filmmaking in this sense has become a standard business which reflects on mindless masses to produce monetised garbage over and over regardless of whether it is an actual good movie or not. People flock to these kind of movies, which lets down the animation industry as a whole because there is legitimate creators with original, creative and often humorous ideas and cannot put them into practice because of lack of funding from large studios. The same large studios that funded Illumination Entertainment, which is capable of making decent, well written animated features, however choose to cash in on their success’ rather than making more original ideas, like they did with “Despicable me” and its sequel. There is a severe lack of character in the movie, there is no empathetic connection with any of the character’s like there were in the original movies. Purely a forced humour which comes from the same joke a few times every ten minutes, which quickly becomes unfunny out of its source.
The question becomes, why are these character’s not funny on their own? And the answer is clear, that they have no available back and forth with the character’s which cause the other movies to hold up, characters with a legitimate empathetic connection with the audience at this point because we have seen them grow and develop. However, these characters existed to be sidekicks, and sidekicks alone, so trying to take them out of this role, where they are used sparingly for humorous effect, does not work when you try and force them into the spotlight without any real development or emotion. And that is what these characters, the minions, lack. Emotion. Because we cannot understand all of what they are saying, and they are usually obsessing over 1 thing, trying to force another joke, there is no time to empathise with them, which causes our minds to wander and lose interest in what is going on on-screen.  
This was an unnecessary sequel to well made, well thought out movies.  

Essay Three

“Films, radio and magazines make up a system which is uniform as a whole and every part. Even the aesthetic activities of political qualities are one in their enthusiastic obedience to the rhythm of the iron system. […] Movies and Radio need no longer pretend to be art. The truth that they are just business is made into an ideology in order to justify the rubbish they deliberately produce” (The Culture Industry: Enlightenment as Mass Deception, Adorno, 1944. This is the quote from which I have been working on, to try and show my own interpretation of what this means.

My interpretation took on many forms during the process, however it tended to stick more around the idea of “films” as Adorno talks about, and the fact that they “no longer need pretend to be art”. My general theme along this, has been the production of mass media, and how it has developed into being one machine, which churns out endless, unoriginal garbage, with no creative passion or personality. I have also tried to explore the ideas of “politically correct progression” which motivates filmmakers nowadays, rather than focus on a well thought out script and set of characters. During the sketchbook, I intended to show this by using two sides, as two parallels. I have since forgotten why I did it this way, however I tried to maintain this consistency until the very end, with the last pages being also opposites of each other.  

The first section of my book, includes images of classic movies, with their reviews, and general comments pasted over them, this was attempting to portray the true in classicism of the movies, and shows that the public appreciates the love and originality than was given during these movies. On the opposite side to this, if you open it the opposite way, it shows the remakes and also straight to VHS or straight to DVD sequels that were released purely as money grabbers, used to appeal to the lowest common denominator of mass public, who will buy anything as long as it has the license of something that has been popular before. One such example of this, is the “Lion King” sequels, they bear the Disney emblem, and use the same character’s, however they clearly have not been given the same love and attention that the original had, therefore it comes off as cheap, rushed and unoriginal.

“Efforts are made to remain value-neutral. The study of culture is not restricted to the Arts” (Cultural Theory: An Introduction, Philip Smith, Blackwell Publishing 2009).  This relates to the section of my sketchbook, where I refer to “for the sake of progression”. During this section, I have Included images of original character’s from movies on the positive side, and on the negative, character’s who have been written poorly and have been included in remakes or reboots of movies where they took the place of an already established character to be “ethnically diverse” or “progressive”. In this, I refer to the movie “Ghostbusters (2016)”. In which the entire cast was cast as the opposite gender to that of the original movie, to try and portray “funny women characters”. When in actual fact, it would have been better to write completely new characters into that mythos so that there can exist well written, original female character, rather than their personalities being “female”.

I think my favourite section of the sketchbook, is the difference between passion of old films, and originality, and the laziness of newer films and the unoriginal designs that are rehashed over and over. In this section, I have included images of film making in the 1950s and 1960s, where I have shown the movie’s being filmed on location, with elaborate sets, which have been hand made. I believe this shows the authenticity that I was trying to drive home, as this is the most important section of my sketchbook, the fact that every detail has been considered, in terms of location and setting for a movie. On the negative side of the book however, I have shown modern film sets, in which there is limited props if any, and an entire green screen studio where everything has been filmed. I believe this juxtaposition is apparent and clear when comparing the two types of images.

The section which fits into this, is the section on creature design, which I definitely want to continue looking into. As I have shown, there is a very wide variety of creatures in their designs from classic old movies, which make use of practical effects to enhance storytelling, and this was costly and time consuming to do, therefore it took a passionate project to keep going with this type of effect. However on the negative side, I show a few different modern creatures from movies, that are computer generated and have similar designs even as much as just being a dull grey in colour, rather than being interesting and different from anything that has come before it. I believe this truly is a metaphor for the point I am trying to drive home about the lack of originality in modern day cinema, in the design and practice of modern films that include no passion or love for what they are doing, they only care about the income and profit they make.
The final mention, is to the image sequence that was created taking inspiration from the visual sketchbook. The choice was made to be completely original in this, and not simply rip pages from the sketchbook to create something abstract, but something that is somewhat more narrative driven in a sense. As my entire CoP theme has been about lack of originality, it seem fitting to put into practice the common phrase “practice what you preach”. Therefore, the storyboard is also split into two sections, the first representing the old style of movie making, in which a filmmaker is passionately creating his own original movie, that he presents with a tear because of how hard he has worked on it (implied of course as there is no writing on the storyboard). The second section, represents the newer, unoriginal side of my sketchbook, that represents modern film making. And thus the final 3 images, show a keyboard with specifically the “Ctrl” and “V” buttons highlighted, this being the command to “paste” on a microsoft computer. Then shown, is a large factory, with inside being a lot of sequels and remakes on conveyer belts being churned out in a dull, large factory. I took a somewhat socially/politically driven approach to this storyboard, which expresses my own views on the current state of cinema and it’s unoriginal dribble that it purposefully throws out as cash cows.


CoP book - Unnecessary movies

This is actually the final section of my CoP sketchbook, which seems almost sad as it has been so long in the making. This final section, was inspired by my 2nd essay, analysing the movie "Minions", the sequel to Despicable Me. The point of this section of my book, was to highlight to the point of movies being more readily accessible, and therefore a long list of garbage movies, which are poorly written can come to the forefront, by nothing more than a well known studio. I used examples such as "The Boss Baby" and "Ice Age 5".

I feel as though these movies are the exact meaning of Adorno's quote "Movies and Radio need no longer be art" because these movies have no passion or artistic relevance, they merely use a high budget and cheap writing to make it into the cinema. So I will repeat the opening line of my first essay to close off my sketchbook blog posts, "Has mass media lost it's way?"

COP book - Strong female characters

This will be a relatively short post, just explaining the new few steps in my CoP sketchbook, about strong female characters, and how they relate to my essays. In my essays I talk about the movie Ghostbusters (2016) and how it uses an already well established movie to create it's character's but with an all female lead. I wanted to show that it is possible to write strong female characters, without relying on the mythos of something else which is already established, and it is lazy writing to change a character to female just to seem "progressive". Another example is "The Mistress" from Doctor Who, who was a male character, and is now female, and just used a character that was years developed, and changed their gender just to seem more politically correct.

I feel as though it is better to create a strong female character rather than use an already existing one, otherwise it defeats the purpose of the character, as they cant stand on their own two legs, and instead have to rely on something already established.

Essay 2 draft

ESSAY TWO

Minions: An Analysis

In 2010, Illumination entertainment released “Despicable me” which offered a fun, family adventure starring Steve Carell as “Gru”, a criminal mastermind attempting to pull off the ultimate crime. This movie introduced the cutsie little sidekicks “Minions”, little yellow blobs in dungarees and goggles who speak their own language, pulling practical jokes on each other. The Minions existed in the original movie to offer some comedy relief, however they quickly became a favourite of the masses and were featured much more prominently in the 2013 sequel “Despicable me 2”.
The general feel of the 2 movies was fun, family, with well written character’s shown growing throughout the movie. However, in 2015, Illumination Entertainment released “Minions”, putting the sidekick character in their own movie. The movie is supposed to give the character’s a backstory, and expand on the world that was created in the 2 “Despicable me” movie’s, which it does, but the movie falls short in many ways. The story of the movie explains that the minions follow the biggest villain there is at the current time and name them their master. When they go years without a new master, 3 set off to find a new villain to become their master, with the film being a prequel to the “Despicable me” movie’s, obviously, everyone knows who they eventually end up with. There are many flaws with this movie, and it was clearly made to cash in on the popularity of the movie, rather than being a movie with a good story which builds upon the character’s and to expand the story of the created world.
The movie is supposed to be a family comedy, so the target audience is children. This becomes very obvious very quickly as the humour of the movie revolves around animated slapstick, fart jokes and the character’s obsession with bananas. Although humour is something subjective, it falls short, it shows through in this movie that there is a reason why in the original “Despicable me” they were used in such moderation, because as their own characters, the humour becomes repetitive and dry. There is only so many times which you can say the word “banana” in a cute voice and still have it be funny on the 2nd hour of a feature animated movie. It is displayed throughout the entire movie just how different this movie is to “Despicable me” as there is not as much attention to detail and character emotions are clearly not thought about as much.
Nowadays 3d animated movies tend to dominate, and the animation in this movie is incredible for what it is. It is always very clean and smooth, and is pleasant to look at throughout. The designs that were used are somewhat different and less exaggerated than those used in “Despicable me” which gives the film less of a feel. The designs lack the charm and humour of the designs of the 2010 and 2013 films, which takes away from the films overall feel. It feels forced, which we know because the movie was made to cash in on the success of the first 2 movies.
“The truth that they are just business is made into an ideology in order to justify the rubbish they deliberately produce” (The Culture Industry: Enlightenment as Mass Deception, Adorno, 1944). I believe this quote by Adorno perfectly sums up the making of this movie. This movie proves that there is no need to make a good film nowadays, filmmaking in this sense has become a standard business which reflects on mindless masses to produce monetised garbage over and over regardless of whether it is an actual good movie or not. People flock to these kind of movies, which lets down the animation industry as a whole because there is legitimate creators with original, creative and often humorous ideas and cannot put them into practice because of lack of funding from large studios. The same large studios that funded Illumination Entertainment, which is capable of making decent, well written animated features, however choose to cash in on their success’ rather than making more original ideas, like they did with “Despicable me” and its sequel. There is a severe lack of character in the movie, there is no empathetic connection with any of the character’s like there were in the original movies. Purely a forced humour which comes from the same joke a few times every 10 minutes, which quickly becomes unfunny out of its source.
The question becomes, why are these character’s not funny on their own? And the answer is clear, that they have no available back and forth with the character’s which cause the other movies to hold up, characters with a legitimate empathetic connection with the audience at this point because we have seen them grow and develop. However, these characters existed to be sidekicks, and sidekicks alone, so trying to take them out of this role, where they are used sparingly for humorous effect, does not work when you try and force them into the spotlight without any real development or emotion. And that is what these characters, the minions, lack. Emotion. Because we cannot understand all of what they are saying, and they are usually obsessing over 1 thing, trying to force another joke, there is no time to empathise with them, which causes our minds to wander and lose interest in what is going on on-screen.  
This was an unnecessary sequel to well made, well thought out movies.  


Essay 1 draft

ESSAY ONE
Has mass media lost its way? Is there legitimate love for media in all its platforms nowadays? Or has it become a victim of existing for the sole purpose of monetisation and piggybacking off of what came before? In my opinion, there is many ways in which platforms of media, such as television, film and music have become not much more than a mixture of reboots, remakes and unoriginality.
“Films, radio and magazines make up a system which is uniform as a whole and every part. Even the aesthetic activities of political qualities are one in their enthusiastic obedience to the rhythm of the iron system. […] Movies and Radio need no longer pretend to be art. The truth that they are just business is made into an ideology in order to justify the rubbish they deliberately produce” (The Culture Industry: Enlightenment as Mass Deception, Adorno, 1944). This quote by Adorno holds some true weight when commenting on the mass media of films and television today, when our culture is plagued by remakes and reboots of older, original ideas. Growing up as artists and creative individuals, we gain inspiration from the media around us, however there seems to have become a lack of inspiring new ideas, and more of a “I’m going to remake this when I step into the creative world on my own”. There have been far too many examples of this happening nowadays in my opinion. For example “Ghostbusters (2016)”, “Ben Hur(2016)” and other such films which are complete remakes of classic films which were made with love, attention and originality.
Political correctness is something which is swaying our own popular culture in tv and movies nowadays, going back to “Ghostbusters(2016)” which is a remake of a classic movie of the 1980s, which stars 4 males, the 2016 version bases itself around 4 females, which is fine, however it has been made purely for the sake of political correctness and the need to have a “strong female cast” however instead of creating an original movie with new, creative and strong female character’s, they decided to remake the EXACT same movie, but make the character’s female. “Culture is a terrain on which there takes place a continual struggle over meaning(s)” (Cultural Theory and Popular culture, John Storey, 2006). I think this relates to the point of making no actual attempt of making originality, just relaying a politically correct message to the audience, with 4 female comedian actresses. Overall though, having watched the film, it feels lazy, the script offers no original jokes, the flow is awful and there are clear attempts at trying to make the fans of the original movie like it, but to no success. And this comes to the point of looking for meaning in popular culture, there shouldn’t need to be politically correct meanings to films to make good cinema, movies should exist to entertain, and entertain through legitimate means of enjoyment which have been made by passionate artists with clear goals and intentions, instead of monetisation.
“Efforts are made to remain value-neutral. The study of culture is not restricted to the Arts” (Cultural Theory: An Introduction, Philip Smith, Blackwell Publishing 2009). This quote on popular culture, by Philip Smith can be reflected on what we view popular culture in Films, TV and Music today, it reflects the values and political views of what comes about at the time, which often leads to remakes with a more ethnically diverse cast, or which changes the political view of the film. In recent years, a remake of the 1982 classic musical “Annie” was remade replacing a lot of the characters who were originally depicted as white, with black actors and actresses. There was nothing wrong with this however, it allowed the public to see what a remade movie could be with the right love and attention for the source material. The change in the colour of the character’s skin was controversial at first, but it merely made the cast more diverse, proving that they were the right people for that specific movie, even if it was different to the original. Which displays a different point to what I have been making so far, that even though cinema and other areas of the mass media may be driven by political correctness and remakes/reboots, they can sometimes be refreshing. The difference between the two main examples I have used so far “Ghostbusters (2016)” and “Annie” is that one was made with artistic respect, so even though it was mainly driven by political correctness, it was an enjoyable movie. Whereas the other was made purely for the sake of political correctness with no respect for the source material at all, making it a mess of a movie, and unnecessary in popular culture.
Of course, there is new ways in which society produces art nowadays, there is not just cinema and TV to share an artist’s creation nowadays, with platform’s such as YouTube in place, there is many opportunities to share a work which has been made with an artist’s care and originality. “YouTube is filled with thousands of animators, film-makers, and some incredible work” (Skwigly.co.uk, Nathan Wilkes, 2013). The fact that Skwigly, a website purely for animation, has commented on the work of YouTube creators speaks for itself. I think with the introduction of the internet as a place to share popular culture and mass media, there has been positives and negatives. Most Important of the positives is that originality can spring and inspire others, therefore up and coming artists and creators don’t have to conform to the struggle of making it in large Hollywood productions which are filled with nothing but monetisation and re-hashing the same product.  Any platform in which originality can spring is worthwhile for creators, and says a lot about where mass media is headed, especially in this digital age. It offers new opportunity, and does not cost a thing, and therefore artists can come out with whatever they want in a manner which is both original and creative.


Monday 24 April 2017

Essay 1 Notes


GENERAL NOTES:



Argument for quote:



Society has a way of reproducing the same piece of art (whether it be film, painting, media) over and over, which has lost it's way, and is now only about the money.

Counter argument: do the newer artists believe what they are doing is right? Or was it all for money in the first place



Examples of reproduction for money:

Movie sequels, - movies which are sequels of older, well loved movies using the same cast many years later, because people have no original ideas, and end up ruining the love of the original movie

Songs remixing,

Movies rebooting - movies remade nowadays with pure CGI and more special effects just to show off and make money, making money by using the name of an old movie, but with a racially diverse cast in order to seem new, politically correct and edgy

Cinematic universe - nowadays movie companies put far too much into cinematic universe's with many movies because they know people will want to see every movie to understand the story as a whole

Does music fit into this? Do a lot of songs nowadays re use older songs for the wrong reasons? Have artists as a whole lost their way?



Examples of Art which represents the love of art:

Ray Harryhausen

Indie Animators on platforms such as YouTube/twitch

Movies which use the same themes, and respect and pay attention to detail of the story











Notes on essay:



Too many sources, how does the point/my argument fit the brief?

Will my point be lost in the mix of my sources and writers?


Finished Storyboard

This is my final storyboard based on all of my CoP work, I personally feel that it works well with the work I have produced in the book, as it all fits in tightly together, and i feel as though it is somewhat narrative driven as well as showing the social views that I have portrayed throughout my sketchbook.

I feel as though the black and white tone that I have given it is somewhat more fitting with the tone of the piece, as it gives it a somewhat classical tone, and also follows suit with the black and white pages that I have put in my sketchbook. I really like how this turned out, and I feel as though it sums up my sketchbook and essays well, there will be a more coherent explanation in my third and final essay in order to grasp fully why I did this in the way that I did.

Rough draft of Image Sequence

This is the rough draft of my image sequence based on the work in my CoP book


The top 3 images show the old style of movie making, and the passion and creativity which go into a movie in the time of around the 1950s/1960s, and the bottom 3 show the commands for paste on a Microsoft computer, with a factory selling purely sequels and nothing more, years later. It is supposed to be a somewhat socially driven sequence depicting the laziness of modern day film making, whether it does this or not is up to the viewer. There is a peer review session in the coming week so I am hoping I can respond accordingly to my feedback.

Considering my 6-12 Sequence

It is time that I begun to consider my image sequence that becomes a sort of storyboard in a sense, I have had some ideaa to this, and I think I want to carry over the idea of the juxtapostion of the old style of movie making to the new.

With this I want to show that there was more passion and creativity before movie making before, and now it is a sort of factory which churns out garbage to sell tickets. I had actually drawn a quick sketch of the "modern day cinema" in which I depicted it as a dark, looming factory, which I feel as though I can incorporate in with the idea of unnecessary movie sequels from the first few pages of my sketchbook, I will continue on with this idea for now and make a rough draft of what I want it to look like

Creative Creature Design (sketchbook)

Going from my last post, I have struck a new idea that has allowed me to consider my proposal for COP 2.

When I was researching into old film making, it occured to me that I could include the difference between old creature design and modern creature design. I felt as though creature's are more accessible in movies nowadays due to digital production, and therefore i wanted to show that the charm and originality is significantly lacking in the design element because they re use the same look over and over, rather than creating new and interesting monsters.

Monsters in older films were handled with a lot of care and attention because it was a lot harder to intergrate into a movie. I am thinking that I want to follow this path into CoP 2, and look into the evolution of the monster genre of movie, and how it has developed over time, and whether or not it has also become over produced.